The Arena and the Great Game
The Age Of Steel was the age of the Atlantis. Wars were settled there rather than on the battlefield. Atlantis’ final role in the Age of Steel is to decide the shape of the world, and the arena’s place, in the Age to come.
Visions for this new age came from its people: from each nation, from the Zodiac Council and from the remnants of the Age of Bronze. Five remain, and one must be victorious. Throughout the Age of Steel, the territories of the middle sea have sent their tribute to the leaders of those who fought over them, and to the priests who held the favour of their gods. Now the territories of the middle sea grant their support to the visions their leaders choose for the new age.
Friday sees the waters break on the new Age. Each Vision challenges for the support of three territories to define the form of future times.
Saturday crowns the Age to come and revels in the glories of the Age just gone. Every warband defines how they are remembered and how the next age will be shaped.
Sunday is occluded to all. It ends in a new beginning. Until Saturday has been and gone we none of us know how easy the birth will be.
The Law of Atlantis at the Final Annual
By the will of the Fates, the Law of the Annual has always been that on Atlantis, no hero of the Annuals may bring about the death of another not of their nation. This law still holds true.
At the Thirteenth Annual this law holds true still, inside the Arena and out. Any who slay one not of their nation will suffer summary judgement. If, in the view of the Minoans, any attempt - any attempt - is made to evade this responsibility then further summary penalties will be levied - removal of rights to support a vision, elimination of a vision, or summary execution of the national leadership are all on the table. Attempt to influence the outcome of the Great Game through assassination will be punished harshly and without recourse to appeal, inside the Arena or out.
In addition, by the will of the Fates, the Law of the Annual is now that in addition to the above, on Atlantis, no hero of the Annuals may bring about the death of another not of their sworn Vision. This law is in addition to the above, and in the eyes of the Fates as the Annuals draw to a close, adherence to a Vision is more important than, and overrules, the law of nation
- The Gazetteer ahead of the Thirteenth Annual
- Arena Rules and Event Schedule for the Thirteenth Annual
- The End of the Great Game - Who wins, how it is decided and when
- The Visions of the Great Game - what they are and how they work
- The Gods and the Titans
- The Affairs of Philosophers and the World Forge