Choosing a Path FAQ

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I want to play a high-status character, which path should I choose?

The warleader is the obvious path for a high-status character. Their role as military leader, and their receipt of the tribute from the territories they hold, makes them a natural choice. However, in some cultures, particularly Egypt and Cathage, a priest could also be a high-status character, depending on the group concept. While less likely, a group may also be led by a philosopher or attendant, with the warleader playing a subsidiary role. For example, an Egyptian princess like the historical Cleopatra could have the OOC statistics of an attendant or philosopher, but IC power over the warleaders of a large group. Please include such information in your group background.

I want to play a low-status character, which path should I choose?

It is likely that an attendant is the correct choice. If you do not feel that your character requires the skills of a champion, a philosopher, a priest, or a warleader then the attendant path may well be for you. While the student skill represents the special ability of one sort of attendant, the path as a whole is for those character concepts who do not fit another path. As in other paths, do not feel limited by the characterisation implied by the named kits, but by the possibilities of the mythic setting of the Odyssey campaign.

That said, it is easy to imagine low status character concepts based on the champion class.

Why would I play a warleader?

Warleaders have direct physical control of one of the fundamental levers of power in the game. They obtain and control all of the assets that come with control of territory - money, quintessence and special items. It is entirely within the warleaders’ gift as to whether they distribute this tribute freely, use it to pay for services, or just keep it for themselves and use it to hire champions as they need them. Being a warleader also means that, in cultures where there is no clearly defined offstage leader (Greece, Rome, Carthage), the warleader can compete to lead the entire culture. Where there is (Persia, Egypt), the warleader can compete to influence, succeed or control the offstage leader. In both cases, they play a major role in national politics.

I want to play a political game, but not to fight in the arena. What path is for me?

The priest. Priests have access to two key political levers. At home, they are given the tribute from cities held by their culture but not under the control of a particular warleader. Abroad, they have the ability to declare which cities will be attacked in their culture’s arena battles. In addition, they have the demands of the gods. Balancing all these elements is likely to involve political skill. Priests in Odyssey are not the clerics of "Dungeons and Dragons". A character following the priest path would make a perfectly capable leader for some group concepts.

The two key political paths are intended to be priests and warleaders because these characters have direct access to the levers of power in the game. You can create a political philosopher, attendant or champion if you wish, but you will have to affect the game without the direct political power enjoyed by priests and warleaders.

I want to play a scribe like the historical Homer, which path should I choose?

The most obvious choice would be attendant, as a wandering singer/poet doesn’t fit neatly into another path. That said, nothing is certain about the life of the historic Homer, and it would be easy to imagine a character spending most of their time as a epic poet possessing some alchemical skills such as are found in the philosopher path.

I’m a priest - can I sacrifice a real chicken?

No. There are two parts to sacrifice - the OOC mechanics and the IC roleplaying. The OOC mechanic is to hand over coin and quintessence to a Drowned Dead. However we encourage you to do lots of IC roleplaying with braziers, fake blood and any other props that your imagination can generate. If your sacrifices are talked about for their grandeur then your notoriety with other mortals will surely increase. You cannot bring live animals to the game IC or OOC.

I’m a priest - can I follow a deity not listed in the briefing material?

The gods listed in the briefing material do not represent the whole spectrum of deities - many others exist, and are honoured, placated, begged for favours, cursed, served, and feared in the same way. However, those listed are the only ones who will directly affect your character on Atlantis and at the Annual. Through some combination of indolence, cowardice, disinterest or lack of power, other deities will not.

Sacrifices offered to other deities are entirely acceptable from a roleplaying perspective but will achieve no in-game effect other than to add flavour to your roleplay.

As with all aspects of the continuing campaign, the list of active deities will be subject to occasional change; priests of the appropriate culture should watch for word of a deity joining or leaving the table of the Great Game.

I want to play a warleader, but I want to go on quests too, what should I do?

Odyssey is designed to enable every player to become the hero in their story. Warleaders have enough opportunity for renown through their own unique role in the games, and so cannot go on quest. You might consider beginning your character’s their career as a champion, and then becoming a warleader later?

I want to play a philosopher - can my philosopher lead a warband into the arena instead of a warleader?

No. Philosophers may not fight in arena battles for the control of cities. Odyssey is designed to enable every player to become the hero in their story. Philosophers have enough opportunity for renown through their own unique role in the game. However, while a philosopher cannot lead a warband into the arena, some group concepts may fit a philosopher as leader with a warleader in a subsidiary role.

I’m a philosopher - how many mysteries will I have access to when I start playing?

Every philosopher starts with access to a number of lesser mysteries, those given in the rulebook.

In addition, mysteries are sometimes found in some of the regions of the Great Game map. At the beginning of every event in the Odyssey campaign, the warleader who controls a city receives tribute from its people. Tribute from cities not held by a warleader goes to the priests of the culture. Sometimes, this tribute may be in the form of mysteries, which the warleader or priests may distribute as they see fit. Philosophers may obtain greater mysteries directly from a warleader or priest, by trade, in payment for services, or by any other means.

Other sources of mysteries may become apparent during the game, such as those discovered on quests.

I’m a philosopher - where do I get quint from?

Many regions represented on the map of the Great Game are rich in quintessence. At the beginning of every event in the Odyssey campaign, the warleader who controls a city receives tribute from its people. Tribute from cities not held by a warleader goes to the priests of the culture. Much of this tribute will be in the form of quintessence, which the warleader or priests may distribute as they see fit. Philosophers may obtain quint directly from a warleader or priest, by trade, in payment for services, or by any other means. Philosophers may also obtain quintessence by their actions in the World Forge, or on quest.

I’m a champion - what will I be doing before the arena battles start?

That depends on your character concept. Any would-be hero might be trying to gain a place on a quest, a gladiator may wish to find a patron warleader from their culture, a corsair may be out looking for plunder, a temple guard may be seeking a priest to make a sacrifice on their behalf, a legionary might be dicing for silver with their fellows, a hopilite may be securing a promise of treatment from a physician, and one of the Immortals might be seeking a vizier for a healing philtre... You are also likely to be training and practising with other champions, possibly on the Atlantean skirmish fields? And will probably be doing a lot of politics on behalf of your warleader.